/**
 * @license
 * Copyright 2022-2026 Matter.js Authors
 * SPDX-License-Identifier: Apache-2.0
 */
/*** THIS FILE IS GENERATED, DO NOT EDIT ***/
import { IdentifyServer as BaseIdentifyServer } from "../behaviors/identify/IdentifyServer.js";
import { MutableEndpoint } from "../endpoint/type/MutableEndpoint.js";
import { Identity } from "@matter/general";
/**
 * An On/Off Light Switch is a controller device that, when bound to a lighting device such as an On/Off Light, is
 * capable of being used to switch the device on or off.
 *
 * @see {@link MatterSpecification.v151.Device} § 6.1
 */
export interface OnOffLightSwitchDevice extends Identity<typeof OnOffLightSwitchDeviceDefinition> {
}
export declare namespace OnOffLightSwitchRequirements {
    /**
     * The Identify cluster is required by the Matter specification.
     *
     * We provide this alias to the default implementation {@link IdentifyServer} for convenience.
     */
    const IdentifyServer: typeof BaseIdentifyServer;
    /**
     * The Identify cluster is required by the Matter specification.
     *
     * We provide this alias to the default implementation {@link IdentifyBehavior} for convenience.
     */
    const IdentifyBehavior: import("../behaviors/identify/IdentifyBehavior.js").IdentifyBehaviorConstructor;
    /**
     * The OnOff cluster is required by the Matter specification.
     *
     * We provide this alias to the default implementation {@link OnOffBehavior} for convenience.
     */
    const OnOffBehavior: import("../behaviors/on-off/OnOffBehavior.js").OnOffBehaviorConstructor;
    /**
     * The Groups cluster is optional per the Matter specification.
     *
     * We provide this alias to the default implementation {@link GroupsBehavior} for convenience.
     */
    const GroupsBehavior: import("../behaviors/groups/GroupsBehavior.js").GroupsBehaviorConstructor;
    /**
     * The ScenesManagement cluster is optional per the Matter specification.
     *
     * We provide this alias to the default implementation {@link ScenesManagementBehavior} for convenience.
     */
    const ScenesManagementBehavior: import("../behaviors/scenes-management/ScenesManagementBehavior.js").ScenesManagementBehaviorConstructor;
    /**
     * An implementation for each server cluster supported by the endpoint per the Matter specification.
     */
    const server: {
        mandatory: {
            Identify: typeof BaseIdentifyServer;
        };
    };
    /**
     * A definition for each client cluster supported by the endpoint per the Matter specification.
     */
    const client: {
        mandatory: {
            Identify: import("../behaviors/identify/IdentifyBehavior.js").IdentifyBehaviorConstructor;
            OnOff: import("../behaviors/on-off/OnOffBehavior.js").OnOffBehaviorConstructor;
        };
        optional: {
            Groups: import("../behaviors/groups/GroupsBehavior.js").GroupsBehaviorConstructor;
            ScenesManagement: import("../behaviors/scenes-management/ScenesManagementBehavior.js").ScenesManagementBehaviorConstructor;
        };
    };
}
export declare const OnOffLightSwitchDeviceDefinition: MutableEndpoint.With<import("../index.js").EndpointType.For<{
    readonly name: "OnOffLightSwitch";
    readonly deviceType: 259;
    readonly deviceRevision: 3;
    readonly requirements: typeof OnOffLightSwitchRequirements;
    readonly behaviors: {
        readonly identify: typeof BaseIdentifyServer;
    };
}>, {
    readonly identify: typeof BaseIdentifyServer;
}>;
export declare const OnOffLightSwitchDevice: OnOffLightSwitchDevice;
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