/**
 * @license
 * Copyright 2022-2026 Matter.js Authors
 * SPDX-License-Identifier: Apache-2.0
 */
import { MatterError } from "#MatterError.js";
/**
 * Thrown when a {@link Transaction} operation cannot complete because the transaction has the wrong status.
 */
export declare class TransactionFlowError extends MatterError {
}
/**
 * Thrown if a {@link Transaction} attempts to lock a {@link Resource} synchronously but the resource is already locked.
 *
 * If you see this error you are probably modifying {@link Behavior} state.  You can use
 * {@link Transaction.addResources} and {@link Transaction.begin} to lock the behavior before performing your write.
 */
export declare class SynchronousTransactionConflictError extends MatterError {
}
/**
 * Thrown if a transaction attempts to obtain exclusivity in a manner that would lead to deadlock.
 */
export declare class TransactionDeadlockError extends MatterError {
}
/**
 * Thrown if an error occurs during commit or rollback.
 */
export declare class FinalizationError extends MatterError {
}
/**
 * Thrown if a {@link Transaction} is accessed after it has been destroyed.
 *
 * If you see this error, you have probably kept a reference to a contextual object its exited.  You may need to create
 * a new, independent transaction context.
 *
 * A possible cause of this error is forgetting to use await on an async function.  The context will remain open so long
 * as there is an unresolved {@link Promise} it can await.
 */
export declare class TransactionDestroyedError extends MatterError {
}
/**
 * Thrown if a {@link Transaction} cannot commit because state has mutated continuously for too many pre-commit cycles.
 *
 * "Pre-commit" is a commit event triggered by {@link Transaction} before stage 1 commit.  During pre-commit listeners
 * may mutate state.  If state does change, the transaction re-runs pre-commit so all listeners see the same state.
 *
 * If state continues to mutate for too many of these cycles then the transaction will abort.  This likely indicates a
 * logic error that will result in an infinite loop.
 */
export declare class UnsettledStateError extends FinalizationError {
}
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